New Release: Slime-san

A quirky platformer featuring a slime who is swallowed by a worm, from Fabraz

New Release: Flinthook

A grapple-based actioner with roguelike elements, from Tribute Games

New Release: Blaster Master Zero

A modern remake of the classic NES Blaster Master with a few new twists, from Inti Creates

New Release: Bye-Bye Boxboy

The latest in a series of box-based puzzle-platformers, from HAL Laboratory

New Release: Plasma Puncher

A single-plane brawler on the back of a giant germ, from Tomatotrap

May 23, 2017

New Blip: The Siege and the Sandfox

Developers Chucklefish (Starbound, Stardew Valley) and Cardboard Sword have teamed up to create an atmospheric stealth-based metroidvania entitled The Siege and the Sandfox (that's "Sandfox" not "Sandbox"). You take on the role of a thief who witnesses the murder of the king and finds himself accused of this crime and tossed into the dungeon. By mastering stealth and acrobatic abilities, you must evade guards, escape your prison, and expose the true villain in order to save the city.

The game is headed to PC but does not yet have an announced release date.

To find more promising 2D games currently under development, be sure to check out our Master List.

May 21, 2017

Target Acquired: Plasma Puncher

Plasma Puncher, from Tomatotrap (game site) is a single-pane brawler starring a white blood cell on a mission to stop a gigantic germ and a horde of nasty baddies from infecting its host. Gameplay takes place on the back of the Mother-Microbe, which stares at you as you run around on its circular surface smashing colorful creatures with your fists and grabbing the occasional random powerup. Powerups let you unleash heavy damage for a limited time, with a heavy hammer, swarming spikes, and even a missile launcher, while a shop system lets you upgrade your abilities to extend your combo and add some new moves.

The game is now available for PC via Steam. Check our coverage here.

May 20, 2017

New Blip: Demon Peak

In Demon Peak, you take on the role of an armored warrior who enters a mountain and heads toward its eponymous peak. Combat is melee-based, with the player slashing his weapon and blocking retaliatory strikes, and different strategies are required depending on the enemy he is facing. The game is a metroidvania, so you will slowly earn new abilities that aid in combat and allow you to more fully explore the mountain, such as a downward strike that allows you to break through sections of the floor and strike enemies from above. The game also features a number of large-scale boss encounters to put your fighting skills to the test.

The game is headed to PC via Steam sometime this year. A demo is available on

To find more promising 2D games currently under development, be sure to check out our Master List.

May 16, 2017

News: Seasons After Fall Comes to Consoles

Seasons After Fall, from France-based indie studio Swing Swing Submarine - developers of Blocks That Matter - features a wild fox that is traveling across the landscape, exploring, platforming, and interacting with the guardians of the seasons. The key to progressing is the player’s ability to change between any of the 4 seasons at will, and doing so may have dramatic effects on the environment. For instance, if your path is blocked by water, you may change the season to winter, causing it to freeze and allowing you to pass. If you cannot reach a high ledge, you may water a seedling, which will sprout into a full-sized tree before your eyes as you change to the proper season, allowing you to climb up.

The long-in-development game came out for computers last year and is now available on Xbox One and PS4. Check our coverage here.

May 13, 2017

News: Butcher Arrives on Consoles

Butcher, from Transhuman Design, is a gritty low-rez sidescrolling actioner inspired by 90's era corridor crawlers with a strong focus on loud blasts of gunfire, huge sprays of blood, and the pained screams of fallen enemies... with a deep thudding guitar hammering away beneath it all. The game world consists of open industrial environments with spinning saw blades and pits of acid, and the walls become soaked with blood as enemies are taken apart by shotgun blasts, machine gun fire, flamethrowers, and RPG's.

Players are able to move and aim independently with keyboard and mouse controls, similar to Abuse and a number of modern day twin-stick sidescrollers. Oh, and you can kick enemies around - and they scream when you do it - allowing you to knock them back into acid, toss them upward for some midair shotty action, or just kick their corpses around. As the game states, "Meating people has never been so fun."

Butcher was released last year for computers and is now available for PS4 and Xbox One. Check our coverage here.