New Release: Adventure Lamp

A headlamp-based puzzle platformer, from Ryan Davis

New Release: Metagal

An action-platformer heavily inspired by the Mega Man series, from RetroRevolution

New Release: Pharaoh Rebirth

A bunny-based action adventure across Egypt, from Krobon Station

New Release: Super Mutant Alien Assault

A single-screen arena shooter inspired by Super Crate Box, from Cybernate

New Release: Song of the Deep

An underwater action-adventure, from Insomniac Games

August 29, 2016

News: Developer Renegade Kid Closes Up Shop

Renegade Kid, the studio known for the Mutant Mudds series, Xeodrifter, the Moon series, and the Dementium series, has closed permanently. The studio has been on the ropes for a while... In 2014, they broke off from development of Treasurenauts in order to get Xeodrifter out the door to bring in some much-needed cash. Then in 2015, Dementium Remastered released to lackluster reviews and failed to meet sales expectations, putting the studio further behind.

Renegade Kid was founded in 2007 by Jools Watsham and Gregg Hargrove. Jools was the creative director for the studio and worked previously in the industry on such titles as Turok 2: Seeds of Evil and The Red Star. Gregg was the studio’s art director, and has worked on such titles as Stubbs the Zombie and Vexx.

The duo aren't quitting games permanently, however; they're parting amicably, starting their own labels, and splitting up the studio's IP among them. Jools' new endeavor is known as Atooi, and Gregg's is Infitizmo. Atooi will be the new home of the studio's 2D titles, including the Mutant Mudds series and the still-in-development Treasurenauts. Infitizmo will own the Dementium and Moon series.

August 28, 2016

Target Acquired: Pharaoh Rebirth+

Pharaoh Rebirth+, from Japanese developer Krobon, was originally released last year as an episodic series. The game has since been bundled into a single game and translated to English, along with the addition of difficulty selection, a boss rush mode, and an unlockable bonus area. The game stars Jonathan, an adventurer who has been cursed and turned into a bunny, along with his adversary-turned-ally who was similarly cursed and turned a turtle. The unlucky duo find themselves cursed a second time and have only seven days to trek across Egypt to find a set of holy grails before they are killed

Serious though this may sound, the story is told as a lighthearted romp with plenty of humor and silliness... as you might expect from a game starring a humanoid turtle and rabbit. Along the way, players may uncover several movement abilities that allow them to reach new areas and discover stat-boosting powrups, secondary weapons, and loads of generally useless doodads. The overall difficulty level is low, but there is plenty of action to be had, and numerous interesting locales and unique gameplay elements to keep things fresh to the end.

Pharaoh Rebirth+ is now available for PC via Steam. Check our coverage here.




August 27, 2016

Signal Lost: Cloaks & Spells

Cloaks & Spells has dropped off the 2D RADAR. The game was in development for PC and had a playable alpha build at one point, but the developer's Twitter has not been updated with any new info since 2014, and the cloaksandspells.com website no longer exists. Here's what we originally had to say about the game:

Cloaks & Spells, from developer Ian Sean Menzies, is a game with an old school look and feel. This action adventure game takes place in a dark world filled with monsters and demons, and the player takes on the role of a mysterious character wearing a cloak. The action focuses on melee combat, with a Castlevania-esque whip as your primary weapon, but you have access to magic as well, including a flame spell for roasting enemies and a magical barrier for defense. The game also focuses heavily on exploration and puzzle solving as a means of progression, with no small amount of box pushing and lever pulling to be found.



August 24, 2016

Proximity Alert: Owlboy

At long last, after eight years of development, Owlboy is nearly here. Owlboy, from D-Pad Studio, is a game about a student owl named Otus who wears a cloak that allows him to fly. The world in which he lives is made up of a series of floating islands, which has recently come under attack by sky pirates. Otus has set out on a quest to stop the sky pirates and save his home village of Vellie. But in order to do this, he will need some help.

Otus is a more-than-capable platforming hero – especially given the fact that he can fly freely – but he is lacking in offensive abilities. He has a spin attack that knocks enemies back, and he can pick up items such as rocks and toss them at the baddies, but he has no projectiles of his own. To assist him in this department are a number of gunners that can be carried through the environment, and the player is able to use them to aim and fire in any direction.

At first, the player will have access to only a single gunner, a somewhat meek friend named Geddy, who has the advantage of firing at a high rate of speed. Throughout your journey, you are able to recruit new gunners, and switch between them at will, giving you a number of different offensive options. Each gunner has different projectile types and firing rates. The game is coming this fall to PC via Steam. Check our the brand new trailer below, as well as our interview with the developers (from 2011!) and our preview coverage from the game's demo here





August 23, 2016

Proximity Alert: Hue

Originally planned for release today (8/23), at least according to the trailer below, Hue will be hitting PC, Mac, and Linux via Steam on August 30. The game is also coming soon to Xbox One via XBLA, and PS4 and Vita via PSN.

Developer Fiddlesticks Games offers up a tale of a boy named Hue who is searching for his mother in a monochromatic world. Fortunately, Hue has control over the hues around him by way of a color ring. By changing the color of the background to match the color of nearby objects, they become transparent, allowing Hue to walk safely through them, which is the basis for the game's puzzle platforming challenges. Time slows down a while making color transformations, allowing for some on-the-fly changes while jumping between colored obstacles and pits of spikes.