February 3, 2016

Early Arrival: Path to the Sky

DekDev continues the recent trend of roguelike action platforming, but flips the old structure on its head. Rather than descending ever deeper into more deadly and dangerous dungeons, the action in Path to the Sky focuses on ascent. As the player climbs ever higher in this vertically oriented procedurally generated world, the enemies become ever more difficult to defeat. The chunky sprites and outdoor environments are reminiscent of Risk of Rain, but focuses much more on climbing, melee attacks, and aerial combat.

Path to the Sky just entered Steam Early Access for PC, Mac, and Linux, featuring the first three islands, of the six planned for final release.


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