Celeste is a game from Matt Thorson (TowerFall) and Noel Berry (Skytorn), and is a more polished and greatly expanded version of the pair's original Pico-8 release, now called Celeste Classic. As in the original, the game is a precision platformer about scaling a mountain called Celeste, and players must use everything in their repertoire to see themselves through to the end. In addition to running and jumping, the character can also (temporarily) hang on walls, climb walls, and perform an air-dash in any direction. New mechanics are slowly introduced along the way, continuously challenging the player to learn new things to navigate tightly-designed environments. The game also features a number of secrets and side passages to further challenge expert players, and once you've mastered everything, you can have a go at the more difficult variants of the existing levels.
The game is planned for release on PC in 2017.
To find more promising 2D games currently under development, be sure to check out our Master List.
January 19, 2017
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